I love this game
I think that this game is amazing and is always being rebalance once a month to make sure there is not a over powered card that is in every deck here is a piece of advice to those struggling against mega knight use a card like minions minion horde or inferno dragon they take him out in seconds and can be used as a counter attack I have been able to get to challenger three and collect every single card except for electro wizard and I have only have had the game for a little over a year and I have found most problems with glitches are wifi induced I currently think the game is perfectly balanced and am thankful that their are people updating every 2 months to add so much content ( some times it becomes overwhelming) and every month a new list of rebalances i am so glad this isn’t a pay to win game which it so easily could be also in clan wars the level of your cards is based mainly on clan participation so maybe you should rally your team mates to participate more and increase your chances in winning and the tournament system could be fixed but no game is perfect so I just deal with it and it is obvious to see the effort put in to this game and when you get to a certain point in the game ( when you can be drafted into a specific team and can earn money rewards ) they ban multiple accounts and I kind of see it as cheating in a way if you just try hard and think it through it isn’t that hard
Too many cards without counters
By not good app badd
This game is super fun and the pacing works really well for a mobile game, however recently I have been getting frustrated in my games due to a few reasons. The first and main one is that there are sooooo many cards that are in the game now that counter almost everything, and even on the flip side if you build the right push it is actually impossible to stop or counter. This is a huge issue because I can play well the entire game and maybe even have the upper hand, but as soon as 2x elixir starts I don’t even have a chance. This is extremely infuriating. The next issue is the match making, which often can give you a completely imbalanced matchup. This is due to the fact that your rank on the ladder has no dependence on your level in game. And if you are a higher level than your opponent then you have an extreme upper hand. Your towers have more health and even deal more damage to oncoming troops. This creates an extremely favorable equilibrium on the field and it is very difficult to even touch the other side of the river. Not to mention that if you are a higher level your probably have higher level cards which also comes with a multitude of advantages. So many of which it is hard to address them all. Overall the game is good and super entertaining, I just hope they at some point rework the matchmaking system, and remove some of the crazy imbalanced cards.
Free for All!
If there was only one thing about this game that I had to say about this game, it would be that it was made for anyone who was interested, which is pretty much everybody.
I’m talking from the competitive to the casual, from the nerds to the trolls, from money boosters to the free to players. I’m talking everybody, and as a matter of fact, there are so many cards that are similar to one another but differ by just a little just so that you can find some comfortability. A way I would show this is with skeletons, goblins, and guards as they each vary in strength from the least to greatest but each costing 1,2, and 3 elixer respectively. Another one like the mortar is something to cycle, but the X-bow is more agro. And all 98 cards are so unique to where there isn’t a meta where one card power creeps the other.
What’s better is that no other game does this, but it has appealed to every person in the audience just yet. There are some cards I would like to see, other cards that other people want to see, and some changes that are requested. This is why this game is still being worked on. If Supercell could find some way to work in the Boom Cannon from Boom Beach into the game or anything similar to where it could 3 shot a golem, that would be insane. Thing is, if everyone still isn’t satisfied, then the game need more work. This is how one gets closer to a perfect game, and we’ve got to be close to it by now.
If u want add this cards
So in Clash of Clans has a super .P.E.K.K.A I think that u should make a super mini is a mini P.E.K.K.A but is different is super is like it but it will be a legendary but when it dies it explodes like the lightning spell and when u use it stayes in ur deck and u press it again it self destruct or the first super he can be a different rarity like super legendary idk if u want to but pls read this or think about it cause it might be a good idea and when the super P.E.K.K.A is self destruct it make a mini super or super mini how u want to call it and if it’s maxed u can put the power it can go stronger or it strikes or something like a power something ex:the super mini can turn to a super P.E.K.K.A.idk and if u do like where I’m goin then there’s more but the down side of it to not make it to op it has low health and when it hits if u want or not it doesn’t strike lightning or it does but does not effectively and is not like the zap it stops what there doing but the damage is a beast and when u level up it can sometimes when he gets attaked the damage is lower or don’t take the damage only for that one hit and the art I have not made but u can do that thanks for reading and if u do think at least I try to give y’all a good plan for some day or so but if u do add it than thank u so much and ur welcome if this works or does something and might give other card ideas or something like that. And sorry for my spelling
New game modes
By what does a golf 1 million
Emote competition One card battle legendary battle The witch battle 1 Life find the hidden troops invisible battle The ultimate randomized battle now here is all the rules or description of the games emote competition whoever wins and gets to have the best amount of emails will win so the one car battle simple you can only have one card The legendary battle so what if you don’t have all ideas in your head it will give you different legendary‘s for all the words that you don’t have legendary‘s but I’ll keep the ones that you do have legendary in your deck The witch battle is easiest all your other cars could just turn into witches The one life that you go to sudden-death your king towers the only thing standing but your king tower only has one hit so we will find the hidden troops your mission is to find better troops the harder ones give you legendary‘s the almost very hard one to get your epic not so easy and not so hard are gonna be uncommon and for the last one the easiest ones will be the common for the invisible battle all of your troops I could be invisible except their weapons oh every 10 seconds for the automatic randomized battle for every 10 seconds all of your cars will be switching differently to different cars so you have no clue what you’re replacing down on the board because you can’t even switch with they’re on the board
Unlike most games on the App Store, this one has a clear identity of being made to be a quality game rather than an ad generator. Supercell is truly a development team that earns my complete respect. The game is 100% playable without spending money and although spending can garner advantages it never is truly pay to win. You can not spend a single dime on this game and manage to have fun and at the core of a game I think that’s what it’s all about. But on top of that, it’s all the small things. This game is very fun, always adding change, new cards, metas, modes, you name it. Additionally, Supercell does not get the respect they deserve for their immaculate servers. They’re as close to flawless as you can get in the modern day. Instantly I’m in a match, with no latency or frame skips due to servers, but if happening due to poor internet connection. I truly support this team for the simple fact their games are well thought out, cared for, updated, and aren’t made to simply just splurge off of the user playing via ads or making a paywall. For that reason, I occasionally make it a point to spend money on this game even when I don’t have to. Because I want to show my appreciation for such a great game in a mobile market that’s encompassed by developers being successful by throwing together a piece of crap to make money. Keep up the great work supercell
Buff the Lava Hound
Hey I want to start off and say I love the game. It is just so creative and fun and addictive. I really enjoy playing. Now, personally my favorite card is the Lava Hound and I do see quite a lot of people use it, maybe not professionally, but for skirmishes and side play. I’ve also played Clash of Clans and I saw that the Lava Hound (CC) deals a pretty good amount of death damage, for what it can't do in regular damage, but the Lava Hound mama (CR) does no death damage which I don’t understand because it’s a flying golem and probably has one of the worst regular damage for a tower attacker and the lava pups they do an ok amount of damage but have like no health. Now you could argue that, what it can’t do in damage it makes up in HP, this is correct but there’s a problem, it’s a legendary card meaning that it’s SUPPOSED to be better than most other cards, but the Lava Hound might as well be labeled an epic or rare. I and many people would appreciate if the Lava hound got some extra love. I would like to suggest either the Lava Hound mama or Lava pups death damage and raise the Lava Hound mama ranged attack so that it can live up to the legendary title otherwise it’s just a heavy card that only works for a decoy or goes good with the clone spell. Please fix this because again me and many people would appreciate the Lava Hound getting some extra love.
I hope that supercell reviews comments
Token system released is broken. Waaaaaay too many gems to get the “bonus” unlocks on global tourneys with no way to earn gems at more that 4-5 every here and there. The ridiculous brawl stars game mode they released, even if temporary, has no place in this app with the one tower having even 1 turret. It’s a promotion for the game they released geared more toward younger players and to cash in on a Battle Royale style game money. On the upside, gold finally feels somewhat attainable if you don’t spend real currency and the normal game modes feel balanced for the most part, except golem/night witch/lightning. It really bothers me that I can play the normal modes and enjoy the game win or loss, but the second I have to participate in the extra games or tourneys, I want to throw my phone due to stupid decisions on game types or rules they put in. (Also, for those who say, “just don’t play those game modes” that is where a bulk of rewards I mentioned as positives earlier come from almost exclusively). I say this as someone who’s favorite game type is a draft battle, where all cards are random chance. Also, why they haven’t made draft or 2x draft a mainstay outside of the clan wars irritates me as well. All in all, I was loving every aspect of the game until the most recent update where I feel that Supercell took a huge step backward. It’s not enough to keep me from playing at this time, but it is definitely pushing me in that direction.
Really fun but has kinks
I’ve been playing this game for a couple of years and I’ve always enjoyed it. However even though they have improved much about it, it still has some key issues that hinders the game from being even more enjoyable. The main thing that has always bothered me is getting matched up again players that are higher level; even though they may be in the same arena, playing against players at a higher level automatically puts you at a disadvantage. Facing an opponent that is only one lever high is not too bad but countless times I’ve went against people who were 2 or 3 levels higher than me. So they have a higher hp for their towers and usually higher level cards, so that has always bothered me since that affects the outcome to many battles.
The second thing that bothers me is in 2v2 battles when your teammate leaves halfway, you’re guaranteed to lose. There is no way you could win against 2 players. I know there’s practically no way to prevent people from leaving but if there was some type of penalty for rage quitting and leaving a teammate stranded I feel that would be appropriate. That’s just one suggestion to improve that aspect.
Overall there’s a reason why I’ve been playing for so long. It’s super fun but like I said there are things keeping it from being even better and possibly moving the game to the #1 strategy game in the AppStore.
Great game everyone should play, but flawed.
This game is fun and you cannot deny that ever. But, my problem is that even with the update of battle pass and such, I still do not own all the cards I’m suppose to own, which means I cannot optimize my decks because I do not own certain cards from lower ranks. But my main annoyance with the game is that at higher trophies, I’m constantly fighting people way higher leveled than me. These higher leveled players not only have cards I do not have, but their cards that I do have are higher leveled, so even if we play the same cards, I still lose. On top of all that, the higher leveled players have more health on their towers. So I’m literally at a disadvantage in 3 different ways. This game is incredibly fun, but being level 8 and constantly fighting lvl 11-12s is incredibly annoying. What am I suppose to do if a guy plays the exact same deck as me, but he has higher leveled cards? His card will beat mine even if they’re the exact same card... and I have to literally do more damage than him to win... even though he has better cards than me.. whether that be because he owns cards I don’t have, or because they’re higher leveled.. It’s honestly the most annoying thing I’ve ever seen. Regardless, you should play this game. I just hope the playing field is more even. I should not be punished for going to higher trophies at lower levels.